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WSE: CreativeForge Games - ANALYST COMMENT – CFG Q1’23 RESULTS

WSE: CreativeForge Games - ANALYST COMMENT – CFG Q1’23 RESULTS| FXMAG.COM
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Table of contents

  1. Q1’23 results [mln PLN]

    wse creativeforge games analyst comment cfg q1 23 results grafika numer 1wse creativeforge games analyst comment cfg q1 23 results grafika numer 1

    Last recommendation BDM: HOLD with target price 11,8 PLN/share (2023/04/13) LINK

    BDM Comment: The company's results for 1Q'23 are below our expectations, therefore we perceive them negatively. CFG generated only PLN 0.4 million in revenues (-31.3% y/y) in the reported period. Sales revenue accounted for PLN 0.3 million (- 34.1% y/y), which is significantly below our expectations. The change in the product state amounted to PLN 0.1 million (-20.0% y/y) and was in line with our forecasts. The decrease in sales revenue is related to the not very successful premiere of the game "Handyman Corporation", as well as lower sales of the company's games that were released in earlier periods. In 1Q'23, the company's operating costs decreased by 22.2% y/y to PLN 0.6 million (vs. our estimate of PLN 0.9 million). The largest cost, as usual, was related to game production - external services costs decreased by 26.7% y/y to PLN 0.5 million, and salaries decreased by about 2.4% y/y to PLN 0.1 million. The aforementioned decrease in costs is related to the recent optimization of production processes and team management. In addition, the implemented procedures accelerate the identification and repair of errors, which positively affects CFG's development activities. At the EBITDA level, the company generated a loss of PLN 0.2 million (similar to last year), while EBIT amounted to -PLN 0.2 million (vs. -PLN 0.2 million in 1Q'22). In the previous period, the company incurred a gross loss of PLN 0.2 million (vs. a loss of PLN 0.1 million in 1Q'22). In 1Q'23, the net loss reached PLN 0.2 million (vs. a loss of PLN 0.1 million in 1Q'22). In 1Q'23, net cash flows from operating activities amounted to PLN -0.3 million, while the investment cash flow amounted to PLN -5.5 thousand. As of the end of March'22, the company had only PLN 0.2 million in cash, which is PLN 0.3 million less q/q. We would like to draw attention to the fact that if the company does not successfully release any new games in the near future, it may want to improve its cash position by selling its shares in one of its entities (such as Blum Entertainment, G-DEVS, NPC Games, or Slitherine Poland) or rights/assets to the games being developed. During the past quarter, "products and unfinished products in progress" decreased q/q by PLN 0.1 million to PLN 3.4 million, while "finished products" increased by PLN 0.2 million to PLN 1.8 million. On March 13, 2023, a free prologue of the game "Beer Factory" was released, which was warmly received by players. CFG plans to release the full version of this title by the end of 2023. In the discussed quarter, the company worked on fixes and improvements to its already released game "Aircraft Carrier Survival" and on the prologue to the game "Monsters Domain," which will be released soon, with the full version of this work planned for release in early 3Q'23. Other CFG projects such as Blacksmith Simulator, Colonize, Black Gold, House Flipper City, and Builders of Greece are developing according to plan. All of these games are in an advanced stage of production.

    Q1’23 results [mln PLN]

    wse creativeforge games analyst comment cfg q1 23 results grafika numer 2wse creativeforge games analyst comment cfg q1 23 results grafika numer 2

    • The company generated PLN 0.4 million in revenue in 1Q'23 (-31.3% y/y), of which PLN 0.3 million came from sales revenue (-34.1% y/y), while the remaining PLN 0.1 million was due to change in the product state (-20.0% y/y). The decrease in sales revenue was related to the unsuccessful premiere of the game "Handyman Corporation" and lower sales of the company's games that were released in previous periods.
    • In the discussed period, operating costs decreased y/y by 22.2% to the level of 0.6 million PLN. The largest cost, as usual, is related to the production of games - the cost of external services decreased y/y by 26.7% to 0.5 million PLN, and salaries decreased y/y by approximately 2.4% to 0.1 million PLN.
    • The company generated an EBITDA loss of PLN 0.2 million (the same as last year) and EBIT was PLN -0.2 million (vs. PLN - 0.2 million in 1Q'22).
    • In the past period, the company recorded a gross loss of 0.2 million PLN (compared to a loss of 0.1 million PLN in 1Q'22).
    • In 1Q'23, the net loss amounted to PLN 0.2 million (compared to PLN -0.1 million in 1Q'22).
    • During the past quarter, "products and unfinished products in progress" decreased q/q by PLN 0.1 million to PLN 3.4 million, while "finished products" increased by PLN 0.2 million to PLN 1.8 million.
    • In 1Q'23, the net cash flows from operating activities amounted to -0.3 million PLN, while the investment cash flow amounted to -5.5 thousand PLN. As of the end of March'22, the company had 0.2 million PLN in cash, which is 0.3 million PLN less compared to the previous quarter.
    • At the end of 1Q'23, CreativeForge Games did not have any full-time employees on employment contracts, but the company employed 11 people on civil law contracts and one person from the Management Board employed on appointment basis.
    • On January 23, 2023, the game "Handyman Corporation" was released. The said premiere did not meet expectations, however, it provided CFG with further publishing experience and contributed to the company's development.
    • On March 13, 2023, a free prologue of the game "Beer Factory" was released, which was warmly received by gamers. CFG plans to release the full version of this title by the end of 2023. The company is a co-publisher (along with PlayWay) for this game.
    • During the period from January to March 2023, the company worked on patches and improvements to its already released game "Aircraft Carrier Survival". CFG is focused on the development of this title in order to provide the best possible gaming experience. Additionally, the company worked intensively on the prologue for the game titled "Monsters Domain", which will be released soon, and the full version of this title is planned for release in early 3Q'23.
    • After the end of 1Q'23, on April 14, 2023, a prologue to the game "Music Store Simulator" was released, which allows players to manage their own music store. CFG serves as a co-publisher (also with PlayWay) for this title.
    • During the discussed quarter, the company worked on acquiring new exciting titles which they hope to present in the near future. The company's strategy for this year focuses on leveraging the positive momentum gained through the success of "Beer Factory" and on expanding its game portfolio.
    • Other CFG projects, such as Blacksmith Simulator, Colonize, Black Gold, House Flipper City, and Builders of Greece, are progressing according to plan. All of these games are in an advanced stage of production.
    • The company's efforts to optimize production processes and team management are paying off. The introduced procedures speed up the identification and correction of errors, which has a positive impact on the development operations.

    wse creativeforge games analyst comment cfg q1 23 results grafika numer 3wse creativeforge games analyst comment cfg q1 23 results grafika numer 3

    Analyst:

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    Krzysztof Tkocz

    krzysztof.tkocz@bdm.pl

    tel.: (+48) 516 086 705

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